This week in video game history: 'Star Fox' turns 25 | Inquirer Technology

This week in video game history: ‘Star Fox’ turns 25

/ 06:00 PM February 20, 2018

Fox McCloud flanked by Falco Lombardi, Slippy Toad, and Peppy Hare on the “Star Fox” start screen © Nintendo via AFP

Its main character and arch-threading flight path inspired by a visit to a Japanese shrine, space adventure “Star Fox” arrived at a time when Nintendo was keen to show how its Super NES console could produce cutting-edge 3D graphics.

Spacesuited and booted Fox McCloud led a team of colorful animal characters determined to save their home planet, Corneria, from aggressive apelike interloper Andross.

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Accompanied by Falco, Peppy, and Slippy Toad, and under the command of General Pepper, the player — as Fox — pilots an advanced Arwing aircraft through six missions (seven when taking the expert route) in order to defeat Andross and attain high score glory.

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A technical marvel, the “Star Fox” cartridge leaned on the inclusion of a special Super FX chip to push past the SNES’s processing limits.

Even so, “Star Fox” on the SNES chugged along at times, a far cry from today’s standards but, for those prepared to seek it out, the vintage shoot-em-up adventure charms can still shine through.

Following a 1993 introduction, “Star Fox” was then re-released as “Star Fox 64” on the Nintendo 64 five years later, a version which itself was given a new lease of life in portable form for the Nintendo 3DS (and its subsequent derivatives).

Most recently, it became part of the SNES Mini, Nintendo’s 2017 micro-console which didn’t take cartridges but instead packed 21 built-in games.

Not only was “Star Fox” one of them, but so was its lost sequel, “Star Fox 2,” treated to a rapturous reception thanks to its innovations and creativity.

“Star Fox” was originally released on February 21, 1993 in Japan, with North American and European debuts later that same year. MKH

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