MuMuPlayer: run Android games on Windows

With the proliferation of Copilot+PC devices in the past two years, Microsoft has been doubling down with marketing efforts to help people choose these newer class of AI-enabled devices. However, beyond the AI marketing hype is the fact that a bulk of these new devices are running on the new Snapdragon equivalent for Windows.

As a backgrounder, traditional Windows computing has, for time immemorial, ran on the x86 platform of Intel and AMD chips. When Microsoft made the bold announcement of a new generation of laptops, they partnered with Qualcomm, the company known for making Snapdragon processors for phones. 

This was a competitive move against Apple’s M-series chips on the newer Macbooks and iPads. Better battery life, faster response time, energy efficiency – these were hallmarks of ‘Apple Silicon’ but the tradeoff, as many Mac users realize, is compatibility with legacy Windows apps that do not have a Mac equivalent. The same can be said for Snapdragon-powered Windows devices where app compatibility can be an issue. At least now we have some solution for gamers, especially those on Android.

The launch of MuMuPlayer Windows, a collaboration between NetEase Games and Qualcomm, is a pragmatic attempt to bridge that gap. Finally we can run Android games natively on newer Snapdragon-powered Windows devices. 

Because this version is native to Snapdragon, it bypasses the translation layers that usually slow down x86-based solutions.

Mobile gaming on the desktop

For the gamer, playing a mobile game on a PC can feel floaty or laggy. MuMuPlayer is leaning on proprietary graphics tech to push frame rates up to 240 FPS with low latency.

MuMuPlayer Windows is ready to download. It already has versions for Mac OS, Windows, and Windows on ARM (beta). The iOS version is coming soon.

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