Nintendo director explains why he won’t remake iconic games

/ 02:44 PM July 03, 2017

Super Mario. INQUIRER file photo

Banking on the so-called “nostalgia train” seems to be the popular route that game developers are taking these days, as evidenced by the revival of numerous platforms and titles in recent months.

But as far as Nintendo franchise creator and iconic developer Shigeru Miyamoto is concerned, he’d prefer if classic games remain as it is—memorable and untouched.


Currently serving as the co-representative director of Nintendo, the 64-year-old video game designer recently discussed his thoughts on revisiting older games in the series.

Contrary to the latest fad, Miyamoto expressed his disinterest in retreading earlier titles just for the sake of catering to nostalgic gamers.


“I don’t really feel like I want to remake any of them,” he shared in an IGN report. “It’s more natural to always create new mechanics and new games.”

Several of Miyamoto’s Super Mario titles have been refurbished in previous years, but classics like “Super Mario 64 DS” and “Super Mario Bros.” remain untouched.

Instead of focusing on bringing back the popular games, Miyamoto promised that the upcoming “Super Mario Odyssey”—set to be launched this October for Nintendo Switch—will feature a whole new spectrum of the popular franchise.

“So we’ve been making Mario games for over 30 years, and through that process, we’ve made changes to the games,” he explained in a report by gamespot.com earlier this year. “Some games tended to be a little bit harder, and a little bit harder to play, and then so we teeter back to make it accessible to all kinds of gamers, and then we go back the other way. It’s been kind of a give and take in that way.”

Aside from introducing the world to the iconic moustachioed plumber, Miyamoto is also responsible for games like “Donkey Kong”, “The Legend of Zelda”, “Star Fox”, “F-Zero” and “Pikmin”. Khristian Ibarrola/JB


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TOPICS: classic gaming titles, Nintendo, Shigeru Miyamoto, Super Mario
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