'Assassin’s Creed Origins' game visualizes newest Giza pyramid discovery | Inquirer Technology

‘Assassin’s Creed Origins’ game visualizes newest Giza pyramid discovery

/ 06:48 PM November 05, 2017

Image: Assassin’s Creed Origins Ubisoft official website

Egypt-set game “Assassin’s Creed Origins” managed to include the newly confirmed secret Pyramid chambers before a study about it was published.

A study published on the journal Nature described the discovery of an unexplored empty space of around 30-meters, within the Great Pyramid of Khufu.

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Image: Twitter/@HIP_i_ (Heritage Innovation Preservation Institute)

According to the study, the empty space was detected using a method called muography, which uses cosmic particles called Muons to scan for empty spaces through solid objects. The technology has been used to scan volcanoes in Japan.

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This empty space coincidentally appears in the Ubisoft game “Assassin’s Creed Origins” which was released last Oct. 27. The pyramid study was published online, Nov. 2.

The game’s creators explained that their inspiration came from a disputed theory by French architect Jean-Pierre Houdin. He theorized that the Great Pyramids may have been constructed differently from what was popularly believed. Houdin also theorized the existence of antechambers which archeologists have yet to explore and document, reports Kotaku.

Image: Twitter/@jb_mouret

In the game, players can explore this mysterious space and other theorized areas as part of a side quest. It involves looking for and collecting ancient stones.

The exact measurements and purpose of the actual mysterious empty space may not coincide with the game’s imagined reality. However, fans of “Assassin’s Creed” may find it interesting that the game managed to include a small part of history. Alfred Bayle/JB

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TOPICS: Assassin's Creed Origins, muography, Ubisoft
TAGS: Assassin's Creed Origins, muography, Ubisoft

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