New game release: ‘Maze Machina’ skips over flip-tiled mouse trap
For a brave, blue-cloaked, heroic mouse, there’s one way out of this 4×4 mechanical labyrinth: getting the best of a cog-powered army with a dose of smart thinking and some nimble feet.
Skeletal, metallic, genius inventor Automatron has been painstakingly building a collection of tiny cog-powered robots.
Unfortunately, you’re the captive mouse tasked with testing them out.
Penned within a glass-topped display case, 16 tiles lie beneath your nimble feet, each bearing a symbol that can enhance your movements in some way.
Each tiled layout contains the secrets necessary to defeating or, more likely, outwitting Automatron’s cog-powered army of sword-swinging, bow and arrow-wielding and mirror-waving creations.
Each five-to-ten-minute game session is designed to deliver a quick burst of intense play, says the three-person team behind “Maze Machina”, with simple swipe-based interactions laid over endless combinations of attack, defense and utility moves.
Its designer previously worked with the same collaborators on the top-rated “Card Crawl” and “Card Thief”, hence visual similarities, then brought a tactical approach to grid-based action in “Enyo” before taking the concept in a different direction through turn-based “Maze Machina”.
“Maze Machina” is available for iOS and Android. IB/JB
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