Steam players rush ‘Mount & Blade II: Bannerlord’ to top of charts

/ 06:52 PM April 08, 2020
Mount & Blade

Not all roads lead to mass combat in “Mount & Blade II: Bannerlord”, but it is a huge part of the game’s appeal. Image: Courtesy of Taleworlds via AFP Relaxnews

There’s no social distancing on a medieval battlefield, as players pile into “Mount & Blade II: Bannerlord”.

Its single-player mode encompasses detailed character creation, arena tournaments, trading and thrilling massed battles; multiplayer offers a balancing act between skillfully coordinated siege assaults and spectacularly doomed chaos.


After 12 years, fans of the original “Mount & Blade” have an official sequel to get immersed in with “Mount & Blade II: Bannerlord”.

The successes of “Chivalry: Medieval Warfare” (2012) and “Mordhau” (2019) proved that appetites for middle ages sword and shield combat never really went away.


Launched for PC on March 30 through Steam’s Early Access program, the sequel — actually an early Middle Ages prequel — “Bannerlord” blends the storyline quests of “Kingdom Come: Deliverance”, battlefield command of “Total War” and fashion choices of “Destiny 2” thanks to some gleefully anachronistic sartorial combinations.

Players can inform not only their character’s skills and abilities but also their entire life story, decision by decision.

Once out in the fictional lands of Calradia and traveling among its rising factions, they can trade goods between cities, train in the various arts of combat, take part in arena tournaments and build their following by recruiting assistants, clan members and entire armies, as the call of massed battle beckons.

“Mount & Blade II” finished the week ending on Sunday, April 5 as Steam’s best-selling game, recording an all-time player peak of 248,216 (per SteamDB), far above the highs of revamped predecessor “Mount & Blade: Warband” (33,054 in 2014); it was approaching a similar tally on Twitch.TV with a release day high of 243,038 viewers (per SullyGnome).

Could “Mount & Blade II: Bannerlord” release on console, and if so, when?

“Warband” did, eventually, in 2006, after six years on PC as a PlayStation 4 and Xbox One game.

Asked directly as “Bannerlord” released, a representative for “Mount & Blade” studio Taleworlds confirmed via tweet that yes, “we’ve always said it will be released on consoles, but further down the road,” as right now the team is focused on fixing up and improving “Bannerlord” for its early adopters on PC.


Steam chart for week ending April 5* (steampowered.com)
1. Mount & Blade II: Bannerlord
2. Resident Evil 3
3. Biohazard: RE3
4. Valve Index VR Kit
5. Doom Eternal
6. Football Manager 2020
7. Halo: The Master Chief Collection
8. Tabletop Simulator
9. Half-Life: Alyx
10. Grand Theft Auto V
*Based on revenue rather than units. RGA


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TOPICS: combat game, medieval, Middle Ages, multiplayer, Steam
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